Phi
Member
Chicken Fried Steaks
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Post by Phi on Mar 14, 2013 3:50:25 GMT
Lame title. Time to try and explain this... As we all know, the body parts have been given proper names in the character creator. This is good. But when making a preset, you have to type the body part name that you wish to be on your character in the preset.campaign file. Okay, all is well and good, yes? I only need to know if we have to type the name that appears in the creator, or count the body parts and type the part numbers (body1, head1, tail1, etc.) Or something like that. I know some of the parts are named the same. (The wolf heads, for example) and was simply wondering if my theory was correct.
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Post by RakshaWw on Mar 14, 2013 3:53:30 GMT
if you go into the game folder there is a Body.cfg file. Open that and it'll tell you what body is called what.
Example: [Body0] name = Skinny
For the preset file I think you'd put Body0 for the Skinny. If not try 'Skinny' xD
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Phi
Member
Chicken Fried Steaks
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Post by Phi on Mar 14, 2013 4:01:29 GMT
Oh yee! Thank you much!
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