rylan
Member
Almost got the game working!
Posts: 14
|
Post by rylan on Mar 30, 2014 20:56:30 GMT
what do i choose.. for.. ~ Rendering subsystem 1. OpenGL Rendering subsystem OR 2. Direct3D9 Rendering subsystem Please answer! Im so noob with this tech stuff! Thanks~
|
|
|
Post by Wargle-Blargle on Mar 30, 2014 21:30:45 GMT
Doesn't matter, it depends on what your computer works best with I use Direct since it is the less laggier choice for me, but I cant speak for everyone else
|
|
|
Post by faintsilhouette on Mar 30, 2014 22:02:23 GMT
In my experience, OpenGL is less demanding on the computer BUT you can't access some maps and it will be laggier and crash more frequently. Direct3D, on the other hand is more detailed, and "prettier" and you will most likely have less lag and greater access to maps with less crashes BUT its more demanding on the computer so if you have a laptop, it may heat it up faster. Also, lack of texture on OpenGL appears yellow/black striped while a lack of texture on Direct3D typically looks white. So as Dutch said, pick which one you feel runs better/faster. You can always change it each time you open the game, just switch the drop down.
|
|