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Post by OhKelseyYou on May 18, 2014 8:24:59 GMT
(if anyone actually knows who i based this cheetah on they get a cookie and a hug)So in-game, it's nearly impossible to move because I seem to run into "collisions", which in reality there isn't a single mesh in front of me. This even happens in the air. It's impossible to move when all I do is stop-go-stop-go-stop-go. I don't know if this is an individual problem or a common problem, but I heard someone talking about this in-game. (if i misplaced this feel free to move it. <3)
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Post by Zaroque on May 18, 2014 8:43:06 GMT
I don't know if this is true, but I heard that re-sizing your character might fix the problem.
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Post by CelticCrystal on May 18, 2014 9:29:27 GMT
Apparently, it common problem with new characters. It happens to me to. I find restarting the game tend to help and after a while the problem goes away.
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Post by RakshaWw on May 18, 2014 10:06:43 GMT
It started happening when the auto collisions were added, do you lag a lot? It happens to me in Default when my computer lags.
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Post by Myz on May 18, 2014 10:25:05 GMT
I think it's because the character meshes are given the wrong flags somewhere in the character editor causing the body to collide with the head. Like someone said, restarting the game will fix it since it gets the right flags when it's loaded again.
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Post by Wargle-Blargle on May 18, 2014 16:43:56 GMT
Interesting, I've only ever witnessed it colliding with the wolf, bear, and weasel models. There are a few things you can try out to fix it: 1) Restart your Game 2) Try a different model, usually, again, only the wolf, bear, and weasel models are glitched out. If you find any other way to fix it, let us know!
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ℬℓυ
Member
I'm shenois107
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Post by ℬℓυ on May 18, 2014 17:35:14 GMT
Rejoin the game! That works for me.
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Post by OhKelseyYou on May 18, 2014 20:21:08 GMT
This has stopped happening to me in-game. This may been happening because i was lagging. Thanks for the suggestions!!
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Post by Zaroque on May 19, 2014 9:22:34 GMT
Great then (: Seems like this is solved, locking.
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