Rafeku
Member
I'll fly high and reach for the stars
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Post by Rafeku on Mar 7, 2014 20:28:57 GMT
Since I like to make critics about games and some stuff, why not do it here and see what are your opinions about my critic eh? Last Moon - PC - Indie
I was searching for tihngs in DeviantArt and I've stumbled in a page of a developer. I looked his page and went curious. "What's that game about?" I thought. Last Moon is free online MMORPG, which is kinda different from some others around the web. Let's say it like this: Think of Minecraft, but without construction, neither destruction of scenarios. Just animals and enemies, and you are an animal. But not any animal. You're special. You can think, and can adorn yourself with things you find through your jorney. Well that's how it mostly works. The game itself doesn't have an objective, so you can make your own, OR take quests. These so called quests, that will add objectives to your game, are quite challenging(depending on the one that you take) are also boring and somewhat slow, because of how the game works. After finishing them, you can open your quest log and take your prize there. Yeah no need to go back to the Quest giver and ask for the prize ! The quests can be repeated, so you can make some easy money. The graphics of the game.....well.....They are NOT according to today standards, because some of the scenarios are preety cool nonethless, thing is, some of the scenarios(few) are low quality and/or have graphical glitches in it, the water doesn't have reflections, and the old engine doesn't help much either. The animals and monsters found are also low poly and their animations are quite lazy. In the other way around, your character is preety much detailed, being able to change bodies, head, tails, sizes, colors, using wings,and even making a whole new species or hybrids. Their animations are quite good, and they can have expressions on their faces, you can make him dance and more. a flaw in their animations is that they don't have a falling animations, neither a swiming one, making look strange. This also applies to animals and monsters in the game, plus their inability of swiming. they just fall in the water like there was notihng inside. Dragons in specific, have their lower part of their wings missing. A flaw in this game is that you can just run at any surface of the game.I said ANY. Some scenarios have stretched polygons and you cna run on them like it was a flat surface. This applies to animals. The only thing that makes you not run in those "walls" are invisible walls. This applies to NPC's too. Lava works like water too.....yeah.One good thing(or not) that you can take advantage, is that of all NPC's being pacific. Yeah all of them. They just attack you, if you attack them. The best part of the game is the music. Is preety much relaxing like the game is. Just 2 in the game are annoying but the rest is preety much enjoyable and cool to hear. The sound effects are regular...there's nothing much to say about it. Conclusion: This game is NOT for people who seek a serious good game, neither for the ones who are fans of "railed" RPG's. Minecraft players might like this. The best thing to do in this game, is Role Play with people making your own history, taking screenshots, or just to kill time f***ing up some animals and monsters that you find and listiening to it's music. It's way too far to be what many players call a "Complete Game", which I also agree, but it's quite enjoyable if you want to have some peace or just do stuff. Notes:(1-10) Graphics: 5 Sound: 9 Gameplay: 6 Average : 6,5
Well that's my review to Last Moon. Post there your opinions about my critic.
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Post by Zaroque on Mar 7, 2014 21:16:51 GMT
Just in case you are not aware, Last Moon is an IT server (Impressive Title server), based off an old game which had low graphics etc, so theres nothing we can really do about that if we want to stick to the original IT-look - which a lot of people crave. I guess thats a bit of an excuse to have 'low' graphics lol.
I remember a friend of mine suggesting a falling animation, and a swimming one is what pretty much all of us want. Making these cycles, no doubt, would take a lot of time and skill.
Lots more I could say about this critique, but cheers for taking your time to do this. (:
EDIT: Moved to 'Opinions and Discussion'.
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Rafeku
Member
I'll fly high and reach for the stars
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Post by Rafeku on Mar 7, 2014 22:21:48 GMT
Zaroque I know, you're the third one that told me that. but the game is from 2007-2009. Graphics were advanced already :/ I'm not saying that I won't like the game because of the graphics, I just think the engine code could have better rendering and stuff for more Advanced PC's(My case) But that walking in the wall "glitch" is just... eugh. For the falling animation, why not just put the char with it's legs stretched with a 30º angle outwards the body, rotate the tail up, and tremble them a lil? it would look natural and probally won't be so hard to be done, unlike the other animations the chars have.
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Post by Bellator Heichou on Mar 8, 2014 1:36:08 GMT
Animations are hard to make and would take lots to do it, though I do like that idea. ^^
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Post by ☆Sawako on Mar 8, 2014 1:57:19 GMT
Just to tell you that each server has their own style including graphics and way of moving. Personally, I experienced the first server in my childhood. If it changes too much, it will not be based on IT (impressive title) then ... voila. I said what I thought. Translated by google translate
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Peggles
Active Member
♥You are a st★r be proud of who you are ♥
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Post by Peggles on Mar 8, 2014 2:03:45 GMT
Good thoughts about last moon, although there are some glitches last moon is still unique C:
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Rafeku
Member
I'll fly high and reach for the stars
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Post by Rafeku on Mar 8, 2014 2:09:24 GMT
Animations are hard to make and would take lots to do it, though I do like that idea. ^^ I know how it is, I've tried myself, but it ain't THAT hard when you're used to animate... I don't think it shouldn't be so hard to a falling animation. But this ain't no excuse either. Blitz Sonic Community made lots of animations, and they're preety much well made. Just to tell you that each server has their own style including graphics and way of moving. Personally, I experienced the first server in my childhood. If it changes too much, it will not be based on IT (impressive title) then ... voila. I said what I thought. Translated by google translate I'm not saying to destroy the roots. I'm saying to improve the roots. This game has years, but the most developed one is Last Moon IMO, I just think it can be better than it is now. I was comparing FH and LM graphics and FH >>>looks<<<(not plays) preety much better, cuz the slopes work, the water has reflections, and the places have better geometry. I know the maps were made by the community(I think. Most of them) But seriously, that strecthy wall thing and being able to run on then like flat land just mocks me MOST, like something unsuportable, sincerely.
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Post by ☆Sawako on Mar 8, 2014 2:30:41 GMT
You look personally graphic instead of the beautiful communauter I understand? I have been on FH as you Sugere I left there not even 24 hours because of the communauter. It is fast enough to ban anything. People have fun to do vicious things. Last but here on Moon, the team can become our very close friends, they open every spirit. No matter who you are, you are respected. I've seen it aillor then this is why I'm falling in love with Last Moon. We must not judge quickly. :/
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Post by CloudFish on Mar 8, 2014 5:39:23 GMT
Ill pretty much beat the dead horse here but i feel i need to emphasis a few things.
First of all. This is a server based on the source code given by KovuLKD as open source not i believe two or three years ago. While you may not see it as much, the people that played the original game and the servers that are out now, have moved by leaps and bounds. You also have to take into mind that this game was created for Kovu's friend. He did it as a side project. And that side project was eventually shut down because of people who sought to bring it down.
The people that have taken up Last Moon and "not improved" upon "simple" things-- for some there are a reason for that. They want to play IMPRESSIVE TITLE. Not Feral Heart, not Aro'Kai, they're here because its nostalgic for them. They're here to try and touch base with the feelings they had when they first played a game such as one of these-- and let's face it, there werent many of the kind way back when, and even now. Though that's granted if you discount the countless I.T. servers.
The game play and coding were done by someone in their FREE time. It was a side project and they were by no means a professional at the time. Even now amateur or learning coders are working on servers to add to what Kov originally left. Let's not even mention the way the source code is written and laid out.
Some servers have moved forward in different ways than others. The "wall glitch", well. In the original I.T and on most other servers, you just walk right through objects. But no, Myz coded a collision detection system. It's not perfect. And it could be expanded upon. But for its purpose? It serves it well. He did a great job. And a lot of people like it.
And again like I said, as far as a game graphics go? It was SUPPOSED to be cartoony because it was based off the Lion King. I think he did a pretty good job in itself with the way it turned out. Not to mention I don't believe this game was catered to people with high end PCs. Why? Because that would cut out a LOT of its core audience.
On a final note, I don't think its quite accurate to judge Last Moon for what it is as a whole, as that reflects on us and not KovuLKD. We've put a lot of effort and changed a lot of things in order to further it from what it originally was. And we hopefully will continue to do that if its what people want. If you were to judge it as an I.T server, against others-- well I think we'd be a little better off if by a little.
Regardless (: Thank you for your opinions.
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Rafeku
Member
I'll fly high and reach for the stars
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Post by Rafeku on Mar 8, 2014 14:55:10 GMT
You look personally graphic instead of the beautiful communauter I understand? I have been on FH as you Sugere I left there not even 24 hours because of the communauter. It is fast enough to ban anything. People have fun to do vicious things. Last but here on Moon, the team can become our very close friends, they open every spirit. No matter who you are, you are respected. I've seen it aillor then this is why I'm falling in love with Last Moon. We must not judge quickly. :/ Please keep in mind that I judged it as a game, that came out of nowhere to me.I've never played the original I.T. so I don't know how it felt for you guys and stuff, since I've lost my "innocence" when I talk about something. It's like playing Sonic back in the 90's and another person just play it today. It's different. I could play Feral Heart cuz a friend o' mine in LM gave me her acc, but there's nothing to do in the game, no quests, no prey, no nothing. So it's kind of pointless. And yeah, they don't respect you and I was barely help by someone. Also...what's a communauter? SpoilerCloudfish's post big fucking post
Ill pretty much beat the dead horse here but i feel i need to emphasis a few things. First of all. This is a server based on the source code given by KovuLKD as open source not i believe two or three years ago. While you may not see it as much, the people that played the original game and the servers that are out now, have moved by leaps and bounds. You also have to take into mind that this game was created for Kovu's friend. He did it as a side project. And that side project was eventually shut down because of people who sought to bring it down. The people that have taken up Last Moon and "not improved" upon "simple" things-- for some there are a reason for that. They want to play IMPRESSIVE TITLE. Not Feral Heart, not Aro'Kai, they're here because its nostalgic for them. They're here to try and touch base with the feelings they had when they first played a game such as one of these-- and let's face it, there werent many of the kind way back when, and even now. Though that's granted if you discount the countless I.T. servers. The game play and coding were done by someone in their FREE time. It was a side project and they were by no means a professional at the time. Even now amateur or learning coders are working on servers to add to what Kov originally left. Let's not even mention the way the source code is written and laid out. Some servers have moved forward in different ways than others. The "wall glitch", well. In the original I.T and on most other servers, you just walk right through objects. But no, Myz coded a collision detection system. It's not perfect. And it could be expanded upon. But for its purpose? It serves it well. He did a great job. And a lot of people like it. And again like I said, as far as a game graphics go? It was SUPPOSED to be cartoony because it was based off the Lion King. I think he did a pretty good job in itself with the way it turned out. Not to mention I don't believe this game was catered to people with high end PCs. Why? Because that would cut out a LOT of its core audience. On a final note, I don't think its quite accurate to judge Last Moon for what it is as a whole, as that reflects on us and not KovuLKD. We've put a lot of effort and changed a lot of things in order to further it from what it originally was. And we hopefully will continue to do that if its what people want. If you were to judge it as an I.T server, against others-- well I think we'd be a little better off if by a little. Regardless (: Thank you for your opinions. -1 st paragraph: Ok no need keep repeating yourselves with it, it's the fifth time already >_< -2 nd paragraph: Let me see if I understand: LM tries to be the most loyal version of I.T., so that's why the game was kept that way, am I right? Well if that's the case there's nothing much that could be done them. Though it would be good to have some option to change animations(if possible) to classic or new... -3 rd paragraph: Once again I was told that, but it's no excuse either. When I.T. close the owner released the Source Code,right? So you guys probally had something mostly done, it just had to add or remove codes to improve the game(the case of the collision system and make a build).I agree the the collision system works well in the purpose of the game, I think it's better than sliding like FH, but those tall walls glitch still...I play but can't accept it... -4 th paragraph: I didnt say anything about style. I talked about poly count(which is not according to the standards of today, but I don't care much if it's fun) and texture quality. -Last paragraph: I've judged LM as a whole because I just played this one(then FH), and I don't know what you guys changed or not in the source code of the game. I didn't experience I.T. like many of you did back in the past. And last but not least, I'm being impartial, like some random critics that does a critic about something. But I tell you I do like the game, just that bloody wall glitch tihngie that I just keep like... WTH.
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Post by CloudFish on Mar 8, 2014 15:55:53 GMT
You look personally graphic instead of the beautiful communauter I understand? I have been on FH as you Sugere I left there not even 24 hours because of the communauter. It is fast enough to ban anything. People have fun to do vicious things. Last but here on Moon, the team can become our very close friends, they open every spirit. No matter who you are, you are respected. I've seen it aillor then this is why I'm falling in love with Last Moon. We must not judge quickly. :/ Please keep in mind that I judged it as a game, that came out of nowhere to me.I've never played the original I.T. so I don't know how it felt for you guys and stuff, since I've lost my "innocence" when I talk about something. It's like playing Sonic back in the 90's and another person just play it today. It's different. I could play Feral Heart cuz a friend o' mine in LM gave me her acc, but there's nothing to do in the game, no quests, no prey, no nothing. So it's kind of pointless. And yeah, they don't respect you and I was barely help by someone. Also...what's a communauter? {Spoiler} Cloudfish's post big fucking postIll pretty much beat the dead horse here but i feel i need to emphasis a few things. First of all. This is a server based on the source code given by KovuLKD as open source not i believe two or three years ago. While you may not see it as much, the people that played the original game and the servers that are out now, have moved by leaps and bounds. You also have to take into mind that this game was created for Kovu's friend. He did it as a side project. And that side project was eventually shut down because of people who sought to bring it down. The people that have taken up Last Moon and "not improved" upon "simple" things-- for some there are a reason for that. They want to play IMPRESSIVE TITLE. Not Feral Heart, not Aro'Kai, they're here because its nostalgic for them. They're here to try and touch base with the feelings they had when they first played a game such as one of these-- and let's face it, there werent many of the kind way back when, and even now. Though that's granted if you discount the countless I.T. servers. The game play and coding were done by someone in their FREE time. It was a side project and they were by no means a professional at the time. Even now amateur or learning coders are working on servers to add to what Kov originally left. Let's not even mention the way the source code is written and laid out. Some servers have moved forward in different ways than others. The "wall glitch", well. In the original I.T and on most other servers, you just walk right through objects. But no, Myz coded a collision detection system. It's not perfect. And it could be expanded upon. But for its purpose? It serves it well. He did a great job. And a lot of people like it. And again like I said, as far as a game graphics go? It was SUPPOSED to be cartoony because it was based off the Lion King. I think he did a pretty good job in itself with the way it turned out. Not to mention I don't believe this game was catered to people with high end PCs. Why? Because that would cut out a LOT of its core audience. On a final note, I don't think its quite accurate to judge Last Moon for what it is as a whole, as that reflects on us and not KovuLKD. We've put a lot of effort and changed a lot of things in order to further it from what it originally was. And we hopefully will continue to do that if its what people want. If you were to judge it as an I.T server, against others-- well I think we'd be a little better off if by a little. Regardless (: Thank you for your opinions. -1 st paragraph: Ok no need keep repeating yourselves with it, it's the fifth time already >_< -2 nd paragraph: Let me see if I understand: LM tries to be the most loyal version of I.T., so that's why the game was kept that way, am I right? Well if that's the case there's nothing much that could be done them. Though it would be good to have some option to change animations(if possible) to classic or new... -3 rd paragraph: Once again I was told that, but it's no excuse either. When I.T. close the owner released the Source Code,right? So you guys probally had something mostly done, it just had to add or remove codes to improve the game(the case of the collision system and make a build).I agree the the collision system works well in the purpose of the game, I think it's better than sliding like FH, but those tall walls glitch still...I play but can't accept it... -4 th paragraph: I didnt say anything about style. I talked about poly count(which is not according to the standards of today, but I don't care much if it's fun) and texture quality. -Last paragraph: I've judged LM as a whole because I just played this one(then FH), and I don't know what you guys changed or not in the source code of the game. I didn't experience I.T. like many of you did back in the past. And last but not least, I'm being impartial, like some random critics that does a critic about something. But I tell you I do like the game, just that bloody wall glitch tihngie that I just keep like... WTH. French is her first language, English is not. I believe the word she meant was community. No. LM does not try to be the most loyal version of I.T. In fact most of the servers have ( like i said before) built upon it.We ve added more. There were no NPCs or Quests or Medal trading or any of that. What needs to be represented here is two different bodies. As Impressive Title is a game all its own, while Last Moon or another server like Royal Skies have used the same source code for basis-- They are very different. If you were to go play say- Wolf Soul over this you would notice many differences and it all depends on what the coders choose to work on first when they start. It's not as simple as "add and remove codes". You actually have to recode entire sections to ensure some things still work because of the way its all organized together. If you "remove" one piece to fix one problem it could mess up another entire different structure in itself. It takes TIME to code these things especially when you're messing with someone elses coding. Thats why a lot of I.T servers are just that, I.T Servers with names slapped on. So in a way yes, it is because people dont want to mess with what was given initially and more an effort of having to actually do it. However with only a little under a year under the belt I believe Last Moon as moved quite well. If you are comparing it to what it started as. If you view it singularly and as its own entity without basing on the fact it is someone else game people are expanding upon, yes it is quite flawed and there are many things that will and eventually be fixed in time. I want to remind you this game is in beta still "officially". There are many a good excuses as to why issues like that glitch arent fixed. Because its hard to pinpoint the problem in a code that you didnt write yourself. As for your comment on the poly count, you realize this is built on the Ogre engine? While it may run smooth for computers like yours or mine, other people struggle with how the poly count is now. Ogre renders is a lot less powerful than say Unity or Unreal. Most people struggle to push 30 fps for this. Its all about appealing to the majority. With users of younger ages using home computers it makes sense to keep a simple game engine. Texture quality varies by map and by the person who made it. Some people feel the need for simple textures others want to flesh it out. I did not play the original I.T. I've only seen and heard about it and compared this server to others that have branched up over the years. However basing it as a stand alone game where as its not- You can think of this as a giant mod of the original in a way. The initial game play is still there but there has been many things added to make it better and more playable. But it still remains with its glitches. So like I said. A stand alone title it is flawed, an I.T. server, it is flawed, but critically speaking, we know its flawed and need to fix a lot of things :P Again thanks for your opinions P.s i read over this and sound like an ass so i apologize if it comes off that way, but im just trying to explain rebuttals to your points
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Husky
Active Member
No. Just... no.
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Post by Husky on Mar 8, 2014 15:55:55 GMT
Every good game comes with a few quirks, mind you. I've never played the first and original IT but damn if I could counter any of your argument with experience, I'd jump on the animation remark. No matter how good you are at it, it's still a pain in the donkey to do.
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Rafeku
Member
I'll fly high and reach for the stars
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Post by Rafeku on Mar 8, 2014 17:19:41 GMT
Every good game comes with a few quirks, mind you. I've never played the first and original IT but damn if I could counter any of your argument with experience, I'd jump on the animation remark. No matter how good you are at it, it's still a pain in the donkey to do. I know nothing is perfect. even the best one has it's flaws but theyrre minimum or unnoticeable. And the animtion thing,yes I know how it is. I've tried myself Yes Yes, I know. Most who?(cuz I'm an ***) *Sees myself modifing files* Yeah I forgot it ain't that simple. I've had issues with audiosurf 2 coding(the game is made for mods) and some weird stuff happened or didn't work, so yeah I forgot how complicated is coding. My apologies. The word I wanted to read. I guess I'll end here. thx for replying. I also sound an ***
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Post by CloudFish on Mar 8, 2014 18:01:51 GMT
a general large number of users being those who's games lag up or run slower because of older end computers. they cant run things such as the shadows or the bloom effect or have to lower their view distance
also if you think you are going to want to go dwaddle in the games files please reread the rules of the game so actions dont have to be taken if its found out its being done
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SkittleButt {WarFang}
Active Member
Kawaii Mama Senpai
Throw me to the Wolves and I will return leading the Pack...
}
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Post by SkittleButt {WarFang} on Mar 8, 2014 18:34:03 GMT
Like my computer, which is an arse -.- (I couldn't read all of the above cause my eyesight is terrible half the time, so if I state anything that has been said above I'm sorry) The reason that IT games in general can't have high graphics is because if they are popular games, there's gonna be a lot of players. And a lot of players means a high poly count. And that's the main reason IT games lag. Now I know alot of people have super-duper high-res gaming PC's, but I think it might be to benefit the others, with computers that aren't as good, to have low graphics textures. (like me, who is stuck with a shit laptop) Take missionpoint for example. You could have your graphics to the lowest, and it would still lag extremely because of the poly count. (No offence lol) Ok that was a bit off topic but ye get my point xD
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Post by faintsilhouette on Mar 9, 2014 22:04:51 GMT
Like my computer, which is an arse -.-(I couldn't read all of the above cause my eyesight is terrible half the time, so if I state anything that has been said above I'm sorry) The reason that IT games in general can't have high graphics is because if they are popular games, there's gonna be a lot of players. And a lot of players means a high poly count. And that's the main reason IT games lag. Now I know alot of people have super-duper high-res gaming PC's, but I think it might be to benefit the others, with computers that aren't as good, to have low graphics textures. (like me, who is stuck with a shit laptop) Take missionpoint for example. You could have your graphics to the lowest, and it would still lag extremely because of the poly count. (No offence lol) Ok that was a bit off topic but ye get my point xD And may I add onto that? I cannot even ENTER missionpoint without lagging to the point I either cannot leave or homepoint out, or crashing. And my laptop isn't even the worst I can have. I've had other computers run Impressive Title worse than this one.
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Rafeku
Member
I'll fly high and reach for the stars
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Post by Rafeku on Mar 14, 2014 16:55:46 GMT
Sorry if this is old just want to keep this alive. I'm not judging the game for you who are IN the game already I'm judging for the people WHO DOESN'T know the game.
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Husky
Active Member
No. Just... no.
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Post by Husky on Mar 14, 2014 17:01:31 GMT
Well that's a little sad because if I had never played this before and the first thing I saw was this repor on Last Moon, I wouldn't want to play.
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Post by SuperNoodlePot on Mar 14, 2014 18:05:14 GMT
Locking this to avoid a fight~
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